JAVA TM STRUCTURES(数据结构JAVA描述)

JAVA TM STRUCTURES(数据结构JAVA描述)
作 者: 英.
出版社: 清华大学出版社
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作者简介

暂缺《JAVA TM STRUCTURES(数据结构JAVA描述)》作者简介

内容简介

这是一本让读存在现代程序设计环境中学习如何生成和分析常用数据结构的教材。书中介绍了如何用Java语言设计与实现传统的数据结构。本书目下列情点:·用Java这一开放的、纯面向对象的语著作为描述语言。·采用面向对象方法来设计传统的数据结构;引入类、并面、继承、封装等思想。·全书结枸严谨,前后连接自然,内容简洁而又清晰。·使用适应于事物本易规律的方法来描述事物,亦即用对象、类这一封装了数据和操作的结构来描还数据组织。·不仅讲述了如何用Java实现数据结构且抽象出一般的设计原则掌握并灵活运用这些原则可以使读香受益非浅。·书中有50多个已实现并经过测试的类。这些类构成一个结构包,可以作为程序员编程的基础。·书中有大量实例,吉诉读著如何去使用定义好的数据结构。·每一章后有大量精心设计的提问,目以帮助读者复习和进一步提高。本书适合于本科高年级学生使用。本书附录A虽有Java语言的简介,但对不熟悉Java语言的读者,建议最好在学习本书轭花上几周时间了解Java语言。

图书目录

Preface

0 Introduction

0.1 Read Me

0.2 He Cant Say That, Can He?

1 The Object-Oriented Method

1.1 Data Abstraction and Encapsulation

l.2 The Object Model

1.3 Object-Oriented Terminology

1.4 Sketching an Example: A Word List

l.5 A Special Purpose Class: A Bank Account

1.6 AGeneral Purpose Class: An Association

1.7 Interfaces

l.8 Who Is the User?

l.9 Conclusions

2 Comments, Conditions, and Assertions

2.1 Pre- and Postconditions

2.2 Assertions

2.3 Craftsmanship

2.4 Conclusions

3 Vectors

3.1 Application: The Word List Revisited

3.2 Application: Word Frequency

3.3 The Interface

3.4 The Implementation

3.5 Extensibility: A Feature

3.6 Application: The Matrix Class

3.7 Conclusions

4 Design Thndamentals

4.1 Asymptotic Analysis Tools

4.1.1 Time and Space Complexity

4.1.2 Examples

4.1.3 The Trading of Time and Space

4.2 Self Reference

4.2.1 Recursion

4.2.2 Mathematical Induction

4.3 Properties of Design

4.3.1 Symmetry

4.3.2 Friction

4.4 Conclusions

5 Sorting

5.1 Approaching the Problem

5.2 Selection Sort

5.3 Insertion Sort

5.4 Mergesort

5.5 QuickPort

5.6 Sorting Objects

5.7 Vector-Based Sorting

5.8 Conclusions

6 Lists

6.1 Example: A Unique Program

6.2 Example: Free-Lists

6.3 Implementation: Singly-Linked Lists

6.4 Implementation: Doubly-Linked Lists

6.5 Implementation: Circularly-Linked Lists

6.6 Conclusions

7 Linear Structures

7.1 Stacks

7.1.1 Example: Simulating Recursion

7.1.2 Vector-Based Stacks

7.1.3 List-Based Stacks

7.1.4 Comparisons

7.2 Queues

7.2.1 Example: Solving a Coin Puzzle

7.2.2 List-Based Queues

7.2.3 Vector-Based Queues

7.2.4 Array-Based Queues

7.3 Example: Solving Mazes

7.4 Conclusions

8 Iterates 1

8.1 Javas Enumeration Interface

8.2 The Iterate Interface

8.3 Example: Vector Iterates

8.4 Example: List Iterates

8.5 Example: Filtering Iterates

8.6 Conclusions

9 Ordered Structures

9.1 Comparable Objects

9.1.1 Example: Comparable Integers

9.1.2 Example: Comparable Associations

9.2 Keeping Structures Ordered

9.2.1 The OrderedStructure Interface

9.2.2 The Ordered Vector

9.2.3 Example: Sorting

9.2.4 The Ordered List

9.2.5 Example: The Modified Parking Lot

9.3 Conclusions

10 These

l0.1 Terminology

10.2 TheInterface

l0.3 Motivating Example: Expression Trees

10.4 Implementation

l0.4.1 The BinaryTreeNode Implementation

l0.4.2 implementation of the BinaryTree Wrapper

10.5 Traversals

l0.5.1 Preorder Traversal

l0.5.2 Ignored Traversal

l0.5.3 Postured Traversal

l0.5.4 Levelorder Traversal

10.5.5 Recursion in Iterates

l0.6 Property-Based Methods

10.7 Example: Huffman Compression

10.8 Conclusions

11 Priority Queues

l1.1 The Interface

11.2 Example: Improving the Huffman Code

l1.3 Priority Vectors

ll.4 A Heap Implementation

1l.4.1 Vector-Based Heaps

ll.4.2 Example: Heapsort

11.4.3 Skew Heaps

l1.5 Example: Circuit Simulation

l1.6 Conclusions

12 Search knees

l2.1 Binary Search Trees

12.2 Example: Tree Sort

l2.3 Implementation

12.4 Splay Trees

l2.5 Splay Tree Implementation

l2.6 Conclusions

13 Dictionaries

13.1 TheInterface

l3.2 Unit Cost Dictionaries: Hash Tables

l3.2.1 Open Addressing

l3.2.2 External Chaining

13.2.3 Generation of Hash Codes

13.2.4 Analysis

13.3 Ordered Dictionaries and Tables

13.4 Example: Document Indexing

13.5 Conclusions

14 Graphs

l4.1 Terminology

l4.2 The Graph Interface

14.3 Implementations

l4.3.1 Abstract Classes

14.3.2 Adjacency Matrices

l4.3.3 Adjacency Lists

14.4 Examples: Common Graph Algorithms

l4.4.1 Ratability

14.4.2 Topological Sorting

14.4.3 Transitive Closure

14.4.4 All Pairs Minimum Distance

14.4.5 Greedy Algorithms

l4.5 Conclusions

A A Sip of Java

A.1 A First Program

A.2 Declarations

A.2.1 Primitive Types

A.2.2 Reference Types

A.3 Important Classes

A.3.1 The roadster!n Class

A.3.2 PrintStreams

A.3.3 Strings

A.4 Control Constructs

A.4.1 Conditional Statements

A.4.2 Loops

A.5 Methods

A.6 Inheritance and Subtyping

A.6.1 Inheritance

A.6.2 Subtyping

A.6.3 Interfaces and Abstract Classes

B Use of the Keyword Protected

C Principles

D Structure Package Hierarchy

E Selected Answers<>