| ISBN | 出版时间 | 包装 | 开本 | 页数 | 字数 |
|---|---|---|---|---|---|
| 未知 | 暂无 | 暂无 | 未知 | 0 | 暂无 |
Intro
1 Starting to Code: Finding Your Way
2 Textual Data: Every String Has Its Place
3 Functions: Let's Get Organized
4 Data Files and Arrays: Sort It Out
5 Hashes and Databases: Putting Data in Its Place
6 Modular Programming: Keeping Things Straight
7 Building a Graphical User Interface: Going All Gooey
8 GUIs and Data: Data Entry Widgets
8 1/2 Exceptions and Message Boxes: Get the Message?
9 Graphical Interface Elements: Selecting the Right Tool
10 Custom Widgets and Classes: With an Object in Mind
i Leftovers: The Top Ten Things (We Didn't Cover)