视觉计算进展

视觉计算进展
作 者: George Bebis 
出版社: 湖南文艺出版社
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作者简介

暂缺《视觉计算进展》作者简介

内容简介

The two volume set LNCS 4291 and LNCS 4292 constitutes the refereed proceedings of the Second International Symposium on Visual Computing, ISVC 2006, held in Lake Tahoe, NV, USA in November 2006.The 65 revised full papers and 56 poster papers presented together with 57 papers of ten special tracks were carefully reviewed and selected from more than 280 submissions. The papers cover the four main areas of visual computing: vision, graphics, visualization, and virtual reality. The following topical sections are addressed: segmentation, tracking, and recognition, virtual reality, rendering, visualization, biomedical image analysis, visual computing and biological vision, understanding and imitating nature: analysis, interpretation, rendering and inspiration of biological forms, multimodal data understanding and visualization for industrial applications, intelligent environments: algorithms and applications, calibration, stereo, and reconstruction, computer graphics, discrete and computational geometry and th...

图书目录

Activity Recognition Via Classification Constrained Diffusion Maps

Generating and Updating Textures for a Large-Scale Environment

Planar Surface Detection in Image Pairs Using Homographic Constraints

Robust Quality-Scalable Transmission of JPEG2000 Images over Wireless Channels Using LDPC Codes

A Novelty Detection Approach for Foreground Region Detection in Videos with Quasi-stationary Backgrounds

Procedural Image Processing for Visualization

Tracking of Individuals in Very Long Video Seauences

A Natural Interface for Sign Language Mathematics

A Novel Gait Recognition Method Via Fusing Shape and Kinematics Features

Illumination Normalization for Color Face Images

Real-Time Detection of Out-of-Plane Obiects in Stereo Vision .

Stereo Imaging with Uncalibrated Camera

Global Hand Pose Estimation by

Multiple Camera Ellipse Tracking

Vision-Based Self-localization of Autonomous Guided Vehicle Using Landmarks of Colored Pentagons

An Automated System for Contact Lens Inspection

Efficient Motion Search in Large Motion Capture Databases

Real-Time Rendering of Light Shafts on GPU

Learning the Stylistic Similarity Between Human Motions

Effects of Layer Partitioning in Collaborative 3D Visualizations

GPU-Based Active Contour Segmentation Using Gradient Vector Flow

Active Single Landmark Based Global Localization of Autonomous Mobile Robots

Iterative Estimation of 3D Transformations for Object Alignment

Temporal Alignment of Time Varying MRI Datasets for High Resolution Medical Visualization

Physically Interacting with Four Dimensions

Low Level Moving-Feature Extraction Via Heat Flow Analogy

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