程序开发原理:抽象、规格与面向对象设计

程序开发原理:抽象、规格与面向对象设计
作 者: 利斯科瓦
出版社: 电子工业出版社
丛编项: 国外计算机科学教材系列
版权说明: 本书为出版图书,暂不支持在线阅读,请支持正版图书
标 签: 软件开发 教材 英文
ISBN 出版时间 包装 开本 页数 字数
未知 暂无 暂无 未知 0 暂无

作者简介

  美国麻省理工学院电子工程与计算机科学系资深教授。她是美国国家工程院院士,在程序评议、分布式计算、程序设计方法论以及软件工程领域做出了卓越的贡献,曾与JohnGuttag合著了AbstractionandSpecificationinProgramDvevlopemt.

内容简介

本书由著名编程理论专家所著,是美国麻省理工学院电子工程与计算机科学系的编程实践课程教材。书中讨论了怎样构建具有高可靠性、易于维护和快速修改的软件的开发方法,强调了软件的模块化开发思想,用丰富的实例告诉读者怎样进行模块化并合理地组织各种模块以构成大型软件系统的过程。该书的前8章首次提出编程领域中的一些十分有用的抽象概念,如过程抽象、迭代抽象以及最重要的数据抽象等。此外,本书通过大量的例子,用非形式化的规范来详细定义这些数据抽象,描述模块所需完成的任务,并定义了模块所需的性能边界条件。该书的后7章主要讲述了怎样利用抽象构建大型软件,主要侧重于软件工程的内容,基于类型层次结构提出对于数据抽象的调试、测试、需求分析、自顶向下和迭代的开发过程,还简要介绍了设计模式的概念。这是一本传授思想的书籍,能使读者透过现象看到本质,从而掌握编写程序的关键。本书非常适合作为软件学院的教材,在低年级即可培养学生对于事物的抽象能力。此外,本书也非常适合软件开发人员参考。本书还讨论了以下主题:■展示满足规格的程序实现和封装过程■在程序设计的简单化和性能之间如何权衡■帮助读者理解和推断程序代码的技巧,重点讲解了抽象数据类型和抽象函数■类型层次及其在定义相关数据抽象时的运用■调试、分析和需求分析■采用自顶向下、迭代过程方法和设计模式的程序设计与方法书中的例子采用Java语言描述,但是所提出的技术并不受语言影响。本书也对主要的Java概念进行了介绍,以帮助那些可能对该语言还不太熟悉的程序员。

图书目录

1 Introduction

1.1 Decomposition and Abstraction

1.2 Abstraction

1.2.1 Abstraction by Parameterization

1.2.2 Abstraction by Specification

1.2.3 Kinds of Abstractions

1.3 The Remainder of the Book

Exercises

2 Understanding Objects in Java

2.1 Program Structure

2.2 Packages

2.3 Objects and Variables

2.3.1 Mutability

2.3.2 Method Call Semantics

2.4 Type Checking

2.4.1 Type Hierarchy

2.4.2 Conversions and Overloading

2.5 Dispatching

2.6 Types

2.6.1 Primitive Object Types

2.6.2 Vectors

2.7 Stream Input/Output

2.8 Java Applications

Exercises

3 Procedural Abstraction

3.1 The Benefits of Abstraction

3.2 Specifications

3.3 Specifications of Procedural Abstractions

3.4 Implementing Procedures

3.5 Designing Procedural Abstractions

3.6 Summary

Exercises

4 Exceptions

4.1 Specifications

4.2 The Java Exception Mechanism

4.2.1 Exception Types

4.2.2 Defining Exception Types

4.2.3 Throwing Exceptions

4.2.4 Handling Exceptions

4.2.5 Coping with Unchecked Exceptions

4.3 Programming with Exceptions

4.3.1 Reflecting and Masking

4.4 Design Issues

4.4.1 When to Use Exceptions

4.4.2 Checked versus Unchecked Exceptions

4.5 Defensive Programming

4.6 Summary

Exercises

5 Data Abstraction

5.1 Specifications for Data Abstractions

5.1.1 Specification of IntSet

5.1.2 The Poly Abstraction

5.2 Using Data Abstractions

5.3 Implementing Data Abstractions

5.3.1 Implementing Data Abstractions in Java

5.3.2 Implementation of IntSet

5.3.3 Implementation of Poly

5.3.4 Records

5.4 Additional Methods

5.5 Aids to Understanding Implementations

5.5.1 The Abstraction Function

5.5.2 The Representation Invariant

5.5.3 Implementing the Abstraction Function and Rep Invariant

5.5.4 Discussion

5.6 Properties of Data Abstraction Implementations

5.6.1 Benevolent Side Effects

5.6.2 Exposing the Rep

5.7 Reasoning about Data Abstractions

5.7.1 Preserving the Rep Invariant

5.7.2 Reasoning about Operations

5.7.3 Reasoning at the Abstract Level

5.8 Design Issues

5.8.1 Mutability

5.8.2 Operation Categories

5.8.3 Adequacy

5.9 Locality and Modifiability

5.10 Summary

Exercises

6 Iteration Abstraction

6.1 Iteration in Java

6.2 Specifying Iterators

6.3 Using Iterators

6.4 Implementing Iterators

6.5 Rep Invariants and Abstraction Functions for Generators

6.6 Ordered Lists

6.7 Design Issues

6.8 Summary

Exercises

7 Type Hierarchy

7.1 Assignment and Dispatching

7.1.1 Assignment

7.1.2 Dispatching

7.2 Defining a Type Hierarchy

7.3 Defining Hierarchies in Java

7.4 A Simple Example

7.5 Exception Types

7.6 Abstract Classes

7.7 Interfaces

7.8 Multiple Implementations

7.8.1 Lists

7.8.2 Polynomials

7.9 The Meaning of Subtypes

7.9.1 The Methods Rule

7.9.2 The Properties Rule

7.9.3 Equality

7.10 Discussion of Type Hierarchy

7.11 Summary

Exercises

8 Polymorphic Abstractions

8.1 Polymorphic Data Abstractions

8.2 Using Polymorphic Data Abstractions

8.3 Equality Revisited

8.4 Additional Methods

8.5 More Flexibility

8.6 Polymorphic Procedures

8.7 Summary

Exercises

9 Specifications

9.1 Specifications and Specificand Sets

9.2 Some Criteria for Specifications

9.2.1 Restrictiveness

9.2.2 Generality

9.2.3 Clarity

9.3 Why Specifications?

9.4 Summary

Exercises

10 Testing and Debugging

10.1 Testing

10.1.1 Black-Box Testing

10.1.2 Glass-Box Testing

10.2 Testing Procedures

10.3 Testing Iterators

10.4 Testing Data Abstractions

10.5 Testing Polymorphic Abstractions

10.6 Testing a Type Hierarchy

10.7 Unit and Integration Testing 10.8 Tools for Testing

10.9 Debugging

10.10 Defensive Programming

10.11 Summary

Exercises

11 Requirements Analysis

11.1 The Software Life Cycle

11.2 Requirements Analysis Overview

11.3 The Stock Tracker

11.4 Summary

Exercises

12 Requirements Specifications

12.1 Data Models

12.1.1 Subsets

12.1.2 Relations

12.1.3 Textual Information

12.2 Requirements Specifications

12.3 Requirements Specification for Stock Tracker

12.3.1 The Data Model

12.3.2 Stock Tracker Specification

12.4 Requirements Specification for a Search Engine

12.5 Summary

Exercises

13 Design

13.1 An Overview of the Design Process

13.2 The Design Notebook

13.2.1 The Introductory Section

13.2.2 The Abstraction Sections

13.3 The Structure of Interactive Programs

13.4 Starting the Design

13.5 Discussion of the Method

13.6 Continuing the Design

13.7 The Query Abstraction

13 8 The WordTable Abstraction

13.9 Finishing Up

13.10 Interaction between FP and UI

13.11 Module Dependency Diagrams versus Data Models

13.12 Review and Discussion

13.12.1 Inventing Helpers

13.12.2 Specifying Helpers

13.12.3 Continuing the Design

13.12.4 The Design Notebook

13.13 Top-Down Design

13.14 Summary

Exercises

14 Between Design and Implementation

14.1 Evaluating a Design

14.1.1 Correctness and Performance

14.1.2 Structure

14.2 Ordering the Program development Process

14.3 Summary

Exercises

15 Design Patterns

15.1 Hiding Object Creation

15.2 Neat Hacks

15.2.1 Flyweights

15.2.2 Singletons

15.2.3 The State Pattern

15.3 The Bridge Pattern

15.4 Procedures Should Be Objects Too

15.5 Composites

15.5.1 Traversing the Tree

15.6 The Power of Indirection

15.7 Publish/Subscribe

15.7.1 Abstracting Control

15.8 Summary

Exercises

Glossary

Index