软件建筑师实训教程(影印版)

软件建筑师实训教程(影印版)
作 者: 美Raphael Malveau 美Thomas Mowbray
出版社: 高等教育出版社
丛编项: 国外优秀信息科学与技术系列教学用书
版权说明: 本书为公共版权或经版权方授权,请支持正版图书
标 签: 软件
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作者简介

  作者RaphaelMalveau是软件体系结构方面的专家,在美国弗吉尼亚州任软件产品咨询顾问。其构件化软件开发原理是Component学院高级软件体系结构课程的基础。Malveau曾与人合著两部著作并发表了大量软件体系结构方面的文章。ThomasMowbray博士是Component管理集团公司的董事长,具备建设软件项目、传媒资产管理项目、地理信息系统、通信系统、金融财务系统的实践经验。

内容简介

本书向软件开发者讲授软件体系结构的基本知识。内容深入浅出,结合实际应用案例,覆盖了模式设计、原型设计、商业案例开发、开发团队组织结构等内容,使得按书中所介绍方法开发的软件增加了可度量性、技术灵活性,以助成功地完成软件项目开发。软件体系结构知识方面的专家RaphaelMalveau和ThomasMowbray对该领域内容有深刻的洞察力,掌握大量实际问题的解决方案,可以应对软件体系结构在对象、构件和分布式网络计算方面的关键性转变。教授读者如何避免成本、时间上有漏洞的设计方案,且其介绍的方法均已经实践验证是成功有效的。本书内容包括:介绍了最佳软件体系结构模型;演示了实现软件体系结构的各种方法;讲解如何最好地实现抽象法、分解法和结构化原型设计;均衡运用上乘设计模式以提高软件体系结构实现能力。本书引导读者成为软件开发设计组织中的技术中坚。 &nb 

图书目录

Preface

Acknowledgments

ONE INTRODUCTION

1.1 Advice for Software Architects

1.2 Software Architecture as a Discipline

1.3 Design Patterns and Software Architecture

1.4 Conclusions

1.5 Exercises

TWO SOFTWARE ARCHITECTURE:BASIC TRAINNG

2.1 Software Paradigms

2.2 Open Systems Technology

2.3 Client Server Technology

2.4 Software Application Experience

2.5 Technology and Application Architecture

2.6 Applying Standards to Application Systems

2.7 Distributed Infrastructures

2.8 Conclusions

2.9 Exercises

THREE SOFTWARE ARCHITECTURE:GOING TO WAR

3.1 Software Architecture Paradigm Shift

3.2 Doing Software Wrong

3.3 Doing Software Right:Enterprise Architecture Development

3.4 Bottom Line:Time,People,and Money

3.5 Conclusions

3.6 Exercises

FOUR SOFTWARE ARCHITECTURE;DRILL SCHOOL

4.1 Architecture versus Programming

4.2 Managing Complexity Using Architecture

4.3 Systems Integration

4.4 Making the Business Case

4.5 Architecture Linkage to Software Development

4.6 Architectural Software Notation

4.7 Conclustions

4.8 Exercises

FIVE LEADERSHIP TRAINING

5.1 Leadership Is a Necessary,Learnable Skill

5.2 The Architect as Team Builder

5.3 Always Insist on Excellence in Deliverables

5.4 Architect's Walkthrough

5.5 Conclusions

5.6 Exercises

SIX SOFTWARE ARCHITECTURE:JUMP SCHOOL

6.1 Process

6.2 Creating New Processes

6.3 Teamwork

6.4 Conclusions

6.5 Exercises

SEVEN COMMUNICATIONS TRAINING

7.1 Communications Challenges

7.2 Responsibility-Driven Development

7.3 Communication Responsibilities

7.4 Handling Feedback

7.5 Exercises

EIGHT SOFTWARE ARCHITECTURE:INTELLIGENCE OPERATIONS

8.1 Architecture Mining

8.2 Architecture Iteration

8.3 Architecture Judgment

8.4 Conclusions

8.5 Exercises

NINE SOFTWARE ARCHITECTURE:PSYCHOLOGICAL WARFARE

9.1 Alternative Learning

9.2 Internal Control

9.3 Expectation Management

9.4 Psychology of Truth

9.5 Perception Is Not Reality

9.6 Exploiting Human Weaknesses

9.7 Example:Reference Selling

9.8 Psychology of Ownership

9.9 Psychological Akido

9.10 Intellectual Akido

9.11 Conclusions

9.12 Exercises

Appendix A Architecture Example:Test Results Reporting System

Appendix B Design Templates and Examples

Appendix C Glossary of Software Architecture Terminology

Appendix D Acronyms

Appendix E Bibliography

Index