面向对象建模与设计(影印版)

面向对象建模与设计(影印版)
作 者: James Rumbaugh
出版社: 中国电力出版社
丛编项: 原版风暴系列
版权说明: 本书为公共版权或经版权方授权,请支持正版图书
标 签: 面向对象
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作者简介

暂缺《面向对象建模与设计(影印版)》作者简介

内容简介

UML(统一建模语言)是当今主流的建模语言,不过作为其重要基石的OMT(对象建模技术)却不太为国人所知,了解OMT的本质对深刻理解UML和面向对象,进而研究自己的建模技术有着重要意义。本书由OMT的倡导者JamesRumbaugh亲自撰写,为你详细介绍OMT的原理及应用。面向对象建模与设计加深了对需求的理解,产生了更简洁的设计和更具可维护性的系统。一般来说,类拟的其他著作更多关注于程序和编码,这从某种意义上是在强迫读者按照计算机的观点去思考,而不是按照应用程序本身。本书强调了面向对象技术不仅仅是一种编程的方式。它应用于整个软件开发周期。本书提出了一种新的面向对象软件开发方法,该方法贯穿于分析、设计和实现阶段。本书特点:重点介绍分析和设计的高层的、前端的概念性过程,而不是低层的、后端的编程实现步骤。涵盖整个软件开发周期(分析、设计和实现)::使用统一的记法。提供独立于编程语言的图形化记忆和方法学。包括有关作者开发的工业化面向对象应用程序的案例研究。提供大量的例子和练习、概念和方法步骤的一览表,以及接近300个左右的图。本书还为为您奉献了最具实践意义的建议和工业化应用程序的例子。

图书目录

PREFACE

Acknowledgments, xii

CHAPTER 1 INTRODUCTION

1.1 What Is Object-Oriented?, 1

1.2 What Is Object-Oriented Development?, 4

1.3 Object-Oriented Themes, 7

1.4 Evidence for Usefulness of Object-Oriented Development,9

1.5 Organization of this Book, 10

Bibliographic Notes, 12

References, 12

Exercises, 13

Part 1: Modeling Concepts

CHAPTER 2 MODELING AS A DESIGN TECHNIQUE

2.1 Modeling, 15

2.2 The Object Modeling Technique,

2.3 Chapter Summary, 19

Exercises, 19

CHAPTER 3 OBJECT MODELING

3.1 Objects and Classes, 21

3.2 Links and Associations, 27

3.3 Advanced Link and Association Concepts,31

3.4 Generalization and Inheritance, 38

3.5 Grouping Constructs, 43

3.6 A Sample Object Model, 43

3.7 Practical Tips, 46

3.8 Chapter Summary, 47

Bibliographic Notes, 48

References, 48

Exercises, 49

CHAPTER 4 ADVANCED OBJECT MODELING

4.1 Aggregation, 57

4.2 Abstract Classes, 61

4.3 Generalization as Extension and Restriction, 63

4.4 Multiple Inheritance, 65

4.5 Metadata, 69

4.6 Candidate Keys, 71

4.7 Constraints, 73

4.8 Chapter Summary, 77

Bibliographic Notes, 79

References, 79

Exercises, 80

CHAPTER 5 DYNAMIC MODELING

5. l Events and States, 84

5.2 Operations, 92

5.3 Nested State Diagrams, 94

5.4 Concurrency, 99

5.5 Advanced Dynamic Modeling Concepts,

5.6 A Sample Dynamic Model, 105

5.7 Relation of Object and Dynamic Models,110

5.8 Practical Tips, 111

5.9 Chapter Summary, l 12

Bibliographic Notes, 113

References, 115

Exercises, 115

CHAPTER 6 FUNCTIONAL MODELING

6.1 Functional Models, 123

6.2 Data Flow Diagrams, 124

6.3 Specifying Operations, 130

6.4 Constraints, 132

6.5 A Sample Functional Model, 133

6.6 Relation of Functional to Object and Dynamic Models,137

6.7 Chapter Summary, 139

Bibliographic Notes, 140

References, 140

Exercises, 141

Part 2: Design Methodology

CHAPTER 7 METHODOLOGY PREVIEW

7.1 OMT as a Software Engineering Methodology,144

7.2 The OMT Methodology, 145

7.3 Impact of an Object-Oriented Approach, 146

7.4 Chapter Summary, 146

Exercises, 147

CHAPTER 8 ANALYSIS

8.1 Overview of Analysis, 148

8.2 Problem Statement, 150

8.3 Automated Teller Machine Example,151

8.4 Object Modeling, 152

8.5 Dynamic Modeling, 169

8.6 Functional Modeling, 179

8.7 Adding Operations, 183

8.8 Iterating the Analysis, 185

8.9 Chapter Summary, 187

Bibliographic Notes, 188

References, 188

Exercises, 189

CHAPTER 9 SYSTEM DESIGN

9.1 Overview of System Design, 198

9.2 Breaking a System into Subsystems,199

9.3 Identifying Concurrency, 202

9.4 Allocating Subsystems to Processors and Tasks, 203

9.5 Management of Data Stores, 205

9.6 Handling Global Resources, 207

9.7 Choosing Software Control Implementation, 207

9.8 Handling Boundary Conditions, 210

9.9 Setting Trade-off Priorities, 210

9.10 Common Architectural Frameworks, 211

9.11 Architecture of the ATM System, 217

9.12 Chapter Summary, 218

Bibliographic Notes, 220

References, 220

Exercises, 221

CHAPTER 10 OBJECT DESIGN

10.1 Overview of Object Design, 227

10.2 Combining the Three Models, 229

10.3 Designing Algorithms, 230

10.4 Design Optimization, 235

10.5 Implementation of Control, 239

10.6 Adjustment of Inheritance, 242

10.7 Design of Associations, 245

10.8 Object Representation, 248

10.9 Physical Packaging, 249

10.10 Documenting Design Decisions,251

10.11 Chapter Summary, 252

Bibliographic Notes, 254

References, 254

Exercises, 255

CHAPTER 11 METHODOLOGY SUMMARY

11.1 Analysis, 261

11.2 System Design, 262

11.3 Object Design, 263

11.4 Chapter Summary, 264

Exercises, 264

CHAPTER 12 COMPARISON OF METHODOLOGIES

12.1 Structured Analysis/Structured Design (SA/SD), 266

12.2 Jackson Structured Development (JSD), 268

12.3 Information Modeling Notations, 271

12.4 Object-Oriented Work, 273

12.5 Chapter Summary, 274

References, 275

Exercises, 275

Part 3: Implementation

CHAPTER 13 FROM DESIGN TO IMPLEMENTATION

13.1 Implementation Using a Programming Language,278

13.2 Implementation Using a Database System, 279

13.3 Implementation Outside a Computer, 280

13.4 Overview of Part 3,280

CHAPTER 14 PROGRAMMING STYLE

14.1 Object-Oriented Style, 281

14.2 Reusability, 282

14.3 Extensibility, 285

14.4 Robustness, 286

14.5 Programming-in-the-Large,288

14.6 Chapter Summary, 291

Bibliographic Notes, 291

References, 292

Exercises, 292

CHAPTER 15 OBJECT-ORIENTED LANGUAGES

15.1 Translating a Design into an Implementation,296

15.2 Class Definitions, 297

15.3 Creating Objects, 301

15.4 Calling Operations, 305

15.5 Using Inheritance, 308

15.6 Implementing Associations, 312

15.7 Object-Oriented Language Features, 318

15.8 Survey of Object-Oriented Languages, 325

15.9 Chapter Summary, 330

Bibliographic Notes, 332

References, 333

Exercises, 334

CHAPTER 16 NON-OBJECT-ORIENTED LANGUAGES

16.1 Mapping Object-Oriented Concepts, 340

16.2 Translating Classes into Data Structures, 342

16.3 Passing Arguments to Methods, 344

16.4 Allocating Objects, 345

16.5 Implementing Inheritance, 347

16.6 Implementing Method Resolution, 351

16.7 Implementing Associations, 355

16.8 Dealing with Concurrency, 358

16.9 Encapsulation, 359

16.10 What You Lose, 361

16.11 Chapter Summary, 362

Bibliographic Notes, 363

References, 364

Exercises, 364

CHAPTER 17 RELATIONAL DATABASES

17.1 General DBMS Concepts, 366

17.2 Relational DBMS Concepts, 368

17.3 Relational Database Design, 373

17.4 Advanced Relational DBMS, 387

17.5 Chapter Summary, 388

Bibliographic Notes, 389

References, 390

Exercises, 390

Part 4: Applications

CHAPTER 18 OBJECT DIAGRAM COMPILER

18.1 Background, 398

18.2 Problem Statement, 399

18.3 Analysis, 401

18.4 System Design, 407

18.5 Object Design, 408

18.6 Implementation, 412

18.7 Lessons Learned, 412

18.8 Chapter Summary, 413

Bibliographic Notes, 413

References, 413

Exercises, 414

CHAPTER 19 COMPUTER ANIMATION

19.1 Background, 417

19.2 Problem Statement, 418

19.3 Analysis, 420

19.4 System Design, 424

19.5 Object Design, 426

19.6 Implementation, 428

19.7 Lessons Learned, 430

19.8 Chapter Summary, 431

Bibliographic Notes, 431

References, 432

Exercises, 432

CHAPTER 20 ELECTRICAL DISTRIBUTION DESIG

20.1 Background, 433

20.2 Problem Statement, 435

20.3 Analysis, 436

20.4 System Design, 444

20.5 Object Design, 445

20.6 Implementation, 448

20.7 Lessons Learned, 448

20.8 Chapter Summary, 449

Bibliographic Notes, 449

References, 449

Exercises, 450

APPENDIX A OMT GRAPHICAL NOTATION,453

APPENDIX B GLOSSARY,454

ANSWERS TO SELECTED EXERCISES,465

INDEX,491