软件工程:英文版

软件工程:英文版
作 者: Ian Sommerville
出版社: 机械工业出版社
丛编项: 经典原版书库
版权说明: 本书为公共版权或经版权方授权,请支持正版图书
标 签: 暂缺
ISBN 出版时间 包装 开本 页数 字数
未知 暂无 暂无 未知 0 暂无

作者简介

暂缺《软件工程:英文版》作者简介

内容简介

本书是全球最通行的软件工程教材之一,已被加利福尼亚大学伯克利分校、南加州大学、澳大利亚国立大学、纽约大学布法罗分校、台湾大学等世界多所著名大学采用。本书系统地介绍了软件工程理论,着重阐述了大型软件系统开发中广泛应用的技术,涵盖了整个软件过程的各个阶段的内容,从导出初始需求到设计和开发,再到系统进化。本书适合作为本科生和研究生软件工程课程的教材,同时也可以作为软件工程师的自修教材,用于更新需求工程、分布式系统体系结构和系统可靠性等新技术方面的知识。??本书的专门网http://www.software-engin.com/提供了与本书内容相关的链接、教师参考手册、部分习题的答案、本书所有各章的幻灯片(pdf和ppt两种格式)和程序实例源代码等。

图书目录

Part 1 Overview

Chapter 1 Introduction

1.1 FAQs about software engineering

1.2 Professional and ethical responsibility

Chapter 2 Computer-based System Engineering

2.1 Emergent system properties

2.2 Systems and their environment

2.3 System modelling

2.4 The system engineering process

2.5 System procurement

Chapter 3 Software Processes

3.1 Software process models

3.2 Process iteration

3.3 Software specification

3.4 Software design and implementation

3.5 Software validation

3.6 Software evolution

3.7 Automated process support

Chapter 4 Project Management

4.1 Management activities

4.2 Project planning

4.3 Project scheduling

4.4 Risk management

Part 2 Requirements

Chapter 5 Software Requirements

5.1 Functional and non-functional requirements

5.2 User requirements

5.3 System requirements

5.4 The software requirements document

Chapter 6 Requirements Engineering Processes

6.1 Feasibility studies

6.2 Requirements elicitation and analysis

6.3 Requirements validation

6.4 Requirements management

Chapter 7 System Models

7.1 Context models

7.2 Behavioural models

7.3 Data models

7.4 Object models

7.5 CASE workbenches

Chapter 8 Software Prototyping

8.1 Prototyping in the software process

8.2 Rapid prototyping techniques

8.3 User interface prototyping

Chapter 9 Formal Specification

9.1 Formal specification in the software process

9.2 Interface specification

9.3 Behavioural specification

Part 3 Design

Chapter 10 Architectural Design

10.1 System structuring

10.2 Control models

10.3 Modular decomposition

10.4 Domain-specific architectures

Chapter 11 Distributed Systems Architectures

11.1 Multiprocessor architectures

11.2 Client-server architectures

11.3 Distributed object architectures

11.4 CORBA

Chapter 12 Object-oriented Design

12.1 Objects and object classes

12.2 An object-oriented design process

12.3 Design evolution

Chapter 13 Real-time Software Design

13.1 System design

13.2 Real-time executives

13.3 Monitoring and control systems

13.4 Data acquisition systems

Chapter 14 Design with Reuse

14.1 Component-based development

14.2 Application families

14.3 Design patterns

Chapter 15 User Interface Design

15.1 User interface design principles

15.2 User interaction

15.3 Information presentation

15.4 User support

15.5 Interface evaluation

Part 4 Critical Systems Engineering

Chapter 16 Dependability

16.1 Critical systems

16.2 Availability and reliability

16.3 Safety

16.4 Security

Chapter 17 Critical Systems Specification

17.1 Software reliability specification

17.2 Safety specification

17.3 Security specification

Chapter 18 Critical Systems Development

18.1 Fault minimisation

18.2 Fault tolerance

18.3 Fault tolerant architectures

18.4 Safe system design

Part 5 Verification and Validation

Chapter 19 Verification and Validation

19.1 Verification and validation planning

19.2 Software inspections

19.3 Automated static analysis

19.4 Cleanroom software development

Chapter 20 Software Testing

20.1 Defect testing

20.2 Integration testing

20.3 Object-oriented testing

20.4 Testing workbenches

Chapter 21 Critical Systems Validation

21.1 Formal methods and critical systems

21.2 Reliability validation

21.3 Safety assurance

21.4 Security assessment

Part 6 Management

Chapter 22 Managing People

22.1 Limits to thinking

22.2 Group working

22.3 Choosing and keeping people

22.4 The people capability maturity model

Chapter 23 Software Cost Estimation

23.1 Productivity

23.2 Estimation techniques

23.3 Algorithmic cost modelling

23.4 Project duration and staffing

Chapter 24 Quality Management

24.1 Quality assurance and standards

24.2 Quality planning

24.3 Quality control

24.4 Software measurement and metrics

Chapter 25 Process Improvement

25.1 Process and product quality

25.2 Process analysis and modelling

25.3 Process measurement

25.4 The SEI process capability maturity model

25.5 Process classification

Part 7 Evolution

Chapter 26 Legacy Systems

26.1 Legacy system structures

26.2 Legacy system design

26.3 Legacy system assessment

Chapter 27 Software Change

27.1 Program evolution dynamics

27.2 Software maintenance

27.3 Architectural evolution

Chapter 28 Software Re-engineering

28.1 Source code translation

28.2 Reverse engineering

28.3 Program structure improvement

28.4 Program modularisation

28.5 Data re-engineering

Chapter 29 Configuration Management

29.1 Configuration management planning

29.2 Change management

29.3 Version and release management

29.4 System building

29.5 CASE tools for configuration management

Key points

Further reading

Exercises

References

Index